Iām a software engineer and artist focusing on creative uses of machine learning, computer vision and web apps. I also prototype deep learning tools for leading art museums at the UAL Creative Computing Institute at the University of the Arts London.
I mainly use Python and deep learning libraries, however my skills include JS/HTML5/CSS, Node.js and WegGL. I also organise events as part of the creative coding collective In-grid.
I have an extensive background in feature journalism and creative writing. My computational practice is part of the same continuum. I engage in research, speculative design and data mining to explore possible futures and our relationship to technology.